• We can look to a June 2017 study by University of Kent’s School of Engineering and Digital Arts research team led by Maria Matsangidou in which isometric bicep curl sets were done at 20% of the maximum weight test subjects could lift, which they were then asked to hold for as they could.
  • In the same room, a VR-equipped group who saw the same environment, including a visual representation of an arm and the weight, and carried out the same lift and hold as the non-VR group.
  • The study showed a clear reduction in perception of pain and effort when using VR tech, explaining, “Altered visual feedback may increase or decrease the pain perception based on the visual proprioceptive feedback.”