Generative AI will change the way we develop games: Krafton India CEO

Krafton unveiled its incubator programme in October to grow game developer ecosystem through mentorship. Through it, the company aims to nurture six to ten game developers

Updated - November 02, 2023 09:12 pm IST

Published - November 02, 2023 07:45 pm IST

Sean Hyunil Sohn, CEO, Krafton India 

Sean Hyunil Sohn, CEO, Krafton India  | Photo Credit: Haider Ali Khan

Generative AI will change the way we develop video games. “It can be used to create voice actors, find bugs and create content,” Sean Hyunil Sohn, CEO of Krafton India told The Hindu.

‌The Battlegrounds Mobile India (BGMI) maker is planning to invest $150 million in India in gaming, Esports, and streaming sectors. “We are also looking to invest in generative AI firms because they’ve started to change the ways we are making games,” said Sohn.

As part of its investment plan, the game maker unveiled its incubator programme in October to grow game developer ecosystem through mentorship. Through it, the company aims to nurture six to ten game developers.

“There are areas which have not been explored by Indian game developers, but we will mentor and nurture them under this initiative. If they can make great games, we can publish them or we can acquire them,” said Sohn.

(For top technology news of the day, subscribe to our tech newsletter Today’s Cache)

On Esports, he said that while the level of excitement is high among Indian gamers, skills required are not upto the mark due to the short history of this category in India.

“Mobile gaming is growing very fast in countries like India, Brazil and Middle East. All these countries have mobile-centric gaming audiences. India has the potential to dominate mobile Esport ecosystem,” Sohn said.

On PC gaming, he said, it will be little tough for India, and pointed out that “In global Esports ecosystem, PC dominates mobile gaming.”

Mobile gaming is larger (played on around 4 billion devices globally) than PC and console combined (1 billion devices).

BGMI’s core team of engineers and designers is based in Seoul, Korea, and the company “has an Indian art team to localise theme.”

On BGMI ban and comeback, Sohn said, “Government is okay now with what we are doing here.” Most of gamers who left us during the ban have come back, he added.

BGMI was banned earlier as it was reportedly communicating with servers based in China.

On the question of BGMI servers, whether they are based in India or South Korea, Sohn declined to comment.

On PUBG’s return to India, Sohn said he does not have any answer.

On whether improved network infrastructure like 5G can help games like BGMI, he said, “The new technologies like 5G and 6G will also open up the opportunities for game developers and Krafton in India.”

0 / 0
Sign in to unlock member-only benefits!
  • Access 10 free stories every month
  • Save stories to read later
  • Access to comment on every story
  • Sign-up/manage your newsletter subscriptions with a single click
  • Get notified by email for early access to discounts & offers on our products
Sign in

Comments

Comments have to be in English, and in full sentences. They cannot be abusive or personal. Please abide by our community guidelines for posting your comments.

We have migrated to a new commenting platform. If you are already a registered user of The Hindu and logged in, you may continue to engage with our articles. If you do not have an account please register and login to post comments. Users can access their older comments by logging into their accounts on Vuukle.