• Of course, students at home from school will not have access to Twitch but they do have their own gaming experiences, but all to gamify learning and well-being.
  • STEPapp by Eduisfun Technologies is an educational gaming app launched recently. The company had approached the Tamil Nadu State government to launch this app in government schools so to help children learn maths and sciences concepts faster.
  • Family favourite Animal Crossing is widely popular among families who want to steer away from the usual tropes of video games. On March 20, Nintendo-exclusive Animal Crossing: New Horizons was released and Delhi-based Leena Gupta says her two children, aged 8 and 11, were long awaiting for the release. “While working from home, I have to understand that video games are not their babysitter but a supplementary recreation to their existing at-home school syllabus while also helping them improve reflexes.”
  • During the social distancing, Nintendo’s Ring Fit Adventure sold out internationally, too. The exercising action-RPG, popular across all ages, has a fitness-focussed experience in which there are two physical components: the Ring-Con, a flexible, hard-plastic ring held by the player and which one Joy-Con slots into, and a Leg Strap, a piece of fabric affixed to the user's leg that holds the other Joy-Con.