Facebook’s FarmVille attracting millions

January 25, 2010 03:00 pm | Updated November 17, 2021 07:09 am IST - ST. LOUIS

A Facebook login page is seen on a computer screen. File Photo: AP

A Facebook login page is seen on a computer screen. File Photo: AP

Even while calling Chicago home, Laura Hawkins Grimes is a country bumpkin. Her scenic rural spread has three dairy farms, two ponds and a log cabin, all skirted by a white picket fence as scarecrows stand sentry over her blackberries.

And the best part is the 40-year-old therapist never has to leave her computer to tend to it all.

She’s one of tens of millions of occupants of FarmVille, a near-utopian, wildly popular online fantasy game where folks rush to another neighbour’s aid, ribbons readily come as rewards, plants don’t get diseased and there’s never a calamitous frost, flood or drought.

Since its launch last summer, the cartoonish simulation game has become a Facebook phenomenon, luring in everyone from urbanites like Grimes to actual farmers while gently nudging people to think more about where their food comes from.

“It’s kind of what you don’t see every day,” Grimes said of FarmVille by Zynga, a San Francisco-based developer of games widely played at online hangouts such as Facebook. “I have to say, living in Chicago, what appeals to me about FarmVille is it’s not urban.”

FarmVille — with more than 72 million monthly users worldwide, the most talked-about application in Facebook status updates — heads a growing stable of simulated agriculture that also includes SlashKey’s Farm Town on Facebook and PlayMesh’s recently launched iFarm for the iPhone.

Purposely simplistic, FarmVille lets players build and trick out their farms, starting with a tiny parcel they till and seed with a range of crops including berries, eggplant, wheat, soybeans, artichokes and pumpkins. Players can add pigs, cows and chickens and accoutrements such as barns, chicken coops, windmills and greenhouses.

As is the case on real farmland, attentiveness in FarmVille is vital. Players who diligently tend to their crops see their farms flourish and their bank balances balloon. Those late with their harvests may see their crops — and their investment — shrivel and die.

Neighbours get rewarded with points and gold for scaring away pests, fertilizing or feeding chickens on another player’s spread.

“One thing we feel we got right is it has a broad appeal,” said Bill Mooney, Zynga’s vice-president and general manager. “Everybody likes farming, whether you’re a gardener, whether you grew up on a farm or your grandparents did. It’s literally something everyone can relate with.”

And with FarmVille, “there’s an appeal that’s just cute, with the amazing ways people take to the farms and develop them out as their own.”

In the end, he hopes, “people will see this as a fun little escape.”

Grimes sure has. The transplanted Oklahoman who detests video games and has no farm background razzed her FarmVille-loving friends before her sister successfully prodded her to join.

Now, she admits, “I’m a total FarmVille freak.”

A mother of a 3-year-old daughter and the wife of a paramedic, Grimes squeezes in simulated farming between appointments and parenting. She devotes less than an hour each day “in little bitty spurts” to eventually max out her FarmVille spread to resemble a whimsical menagerie — black sheep, pink calves, penguins, reindeer with flashing Christmas lights in their antlers.

“It was completely mindless and just mine,” she said. “I could decide where everything went, I could decide when it happened. I got to move things around. I got to make it look nice.”

She loves getting rewards at every turn, often for helping a neighbour. And she credits FarmVille with hastening her reconnection with old friends, including a fourth-grade schoolmate who’s now living next door to her in this online agricultural experience.

“I don’t know anything about her life except she’s a really nice neighbour — she leaves me little posts, she sends me nice gifts, harvests my crops. And it makes me feel better about people in my life,” Grimes said. “What’s so nice about this is it’s really about camaraderie, like you depend on people to do things for you.”

“I really would have never thought this would have been something I do,” she said.

On the Net:

FarmVille, http://www.farmville.com

Zynga, http://www.zynga.com

SlashKey, http://www.slashkey.com

PlayMesh, http://playmesh.com

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