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Today's deal is from a match-point tournament that had twenty five tables. Believe you me, the popular contract was 3NT, declarer making ten tricks after the diamond lead. A few pairs reached the little slam in clubs and made twelve tricks, earning a 70 per cent score.

A ninety per cent is available if you can manage the overtrick. There is nothing extraordinary that you have to do except employ simple play techniques. Are you ready?

Contract:6Cby south. No adverse bidding. West leads theDQ. Plan the play to make all thirteen tricks.

Analysis:If clubs are 3-2 and theSJ falls in two rounds or the suit divides 3-3, you have thirteen tricks. The overtrick is also there if east has the heart queen.

How the play went:Those who declared six clubs won the opening lead with theDA, drew trumps in three rounds, and tried their luck in spades. Unfortunately, west had jack-fourth in spades. West also had Q-10-x in hearts and they finished with only twelve tricks.

Correct play:WinDA and ruff a diamond immediately. CashCA-K, enter dummy bySQ, and ruff one more diamond. Cross to dummy byHA, and draw the last trump, discarding the heart jack from your hand. Play a spade to the ace. When both opponents follow to the spade, ruff a spade to establish the suit, enter hand by the heart king, and claim the balance. The full deal is:

Discussion:You will agree the techniques adopted were basic and elementary to card play; the first one was ruffing dummy's diamond losers, and the second was establishing the spade suit, again by ruffing. In short, you were simply putting your trumps to work.

How can it be right to draw trumps when you have so much work to do? In simple bridge jargon, the trumps can wait!

The technique used can be described as a dummy reversal cum suit establishment play!

Draw a slanting line to each trick or better still, play out the deal with a deck of cards to understand the play better.