Safe water Not everyone has easy access to clean water. There are thousands of people in several parts of the world who have to walk miles to get it. Struck by this fact, a group of Class XII students from Clarence Middle School in New York carried two one-gallon jugs of water on a mile-long walk to spread awareness. The event was held to support the Ugandan Water Project, a Rochester-based nonprofit that travels to Uganda to install rainwater systems for residents so they have access to safe drinking water. The students aim to give people a perspective and “make them think about something they normally wouldn’t.” They managed to raise around $17,000 through their event.
Better Internet U.S. school students could soon have Internet facilities which would be more cost-effective and simpler to access. U.S. Federal Communications Commission (FCC) chairman Tom Wheeler has proposed to implement plans that would open up broadband connections in schools as well as libraries, according to an ESchoolNews report. It will also enable users to browse the Web without any restrictions from broadband companies. The plan will work as a support system for the E-Rate programme, released last December, which aims at making telecommunications and information services more affordable for schools and libraries in the U.S.
Gamifying education Minecraft, a sandbox software game in which players build structures out of blocks, has become an excellent tool for learning. According to >TheAtlantic.com , teachers, parents and students have realised that the game can be used for educational purposes also. The game involves breaking and placing blocks to build structures and working with other players to create wonderful, imaginative things. It helps the students to increase their special knowledge and improve their aptitude for math and science. Since the game became really popular, MinecraftEdu, a school-ready remix of the original game, was created which has been sold to schools in 42 countries and six continents.