Zonal competition will be held after completion of the workshop

Students need to concentrate on acquiring skills in embedded gaming technology as its market potential in Global gaming arena crossed 74 billion dollars, said Mumbai-based Robotics expert at Technophilia Systems Private Ltd. Sandeep Lavantra.

In his inaugural address at the two-day workshop on Embedded Game Development hosted by Department of Electronics and Communication Engineering of MVR College of Engineering and Technology held at Hotel Swarna Palace on Thursday, he said zonal competition in embedded gaming will be held soon after completion of this workshop and top performers in this competition will be nominated for National level Indo-US Robo League 2014 to be held at IIT Bombay in March 2014.

Based on the merit, winners at national level will get an opportunity to participate in Robo Games, USA at San Francisco, world’s largest Robo competition as per Guinness Book of Records, he added. Addressing the gathering college principal K. V. Sambasiva Rao said that innovation was the need of the hour and students must bring out their inherent talent to develop interesting game and utility applications with mobility, as usage of smart phones had become order of the day. Convener of the workshop M. Srinivas emphasised on the objective of the workshop, which he said was to provide hands-on training to students in embedded game development and an opportunity to compete with creative minds at national and international levels.

Robotics Trainer from Technophilia Amey said that the participants of the workshop can begin with development of their own 2D games viz. Arkanoid Game, shooting game and racing game etc. using AVR Microcontrollers. The CSE Department head K. Sridhar opined that the 2D and 3D gaming sector would become a major employment provider in the near future by overtaking commercial software development.

About 100 students and faculty members from various engineering colleges attended the workshop.

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